// If the resource is not from bitmap file but from avi file, then each frame of the output
// will up-side down, I still not find out what reason.
// Example 2-4. Loading and then smoothing an image before it is displayed on the screen
#include "cv.h"
#include "highgui.h"
void example2_4( IplImage *);
int main(int argc,char **argv)
{
IplImage *image = cvLoadImage( argv[1] );
example2_4( image );
cvReleaseImage( &image );
return 0;
}
void example2_4( IplImage *image )
{
// Create some windows to show the input
// and output image in.
//
cvNamedWindow( "Example4-in" );
cvNamedWindow( "Example4-out" );
// Create a window to show our input image
//
cvShowImage( "Example4-in" , image );
// Create an image to hold the smoothed output
//
IplImage *out = cvCreateImage( cvGetSize(image) , IPL_DEPTH_8U , 3 );
// Do the smoothing
//
cvSmooth( image , out , CV_GAUSSIAN , 31 , 31);
// Show the smoothed image in the output window
//
cvShowImage( "Example4-out" , out );
//Be tidy
//
cvReleaseImage( &out );
// Wait for the user to hit a key, then clean up the windows
//
cvWaitKey( 0 );
cvDestroyWindow( "Example4-in" );
cvDestroyWindow( "Example4-out" );
}
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